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My Role

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My main responsibility was brainstorming, coming up with the idea and expanding what we could include.

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While the other team members programmed the project and find the assets, I was assigned to create concept art and the game's title.

he also did voice recording which can be active by a radio in-game.

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(Early Concept art of the game.)

10 Minutes to Live

10 Minutes to Live was a group project for a University assignment.

the game is similar to an escape room, you play as a character who has 10 minutes to solve puzzles and collect all the objects to escape the room.

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I was part of a group who developed this game and played certain roles that made up for the game's completion.

Engine: Unreal 4

File Size: 534MB

Platform: PC

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