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Writing Samples

Character

Design

Character Design

Samples of Character reference documents, written by Jay to give an idea, backstory and personality of the character for a project.​

(Click for the list of samples.)

Dialogue & Worldbuilding

Dialogue & Worldbuilding

Samples of various documents relevant to writing dialogue and designing the game's world.​​

(Click for the list of samples.)

Narrative Design

Narrative Design

Samples of Documents that relates to the structure of the narrative flow for any game project. Both for written and visual examples.​​​

(Click for the list of samples.)

My Best Work

BWT_SoE.png

Genre:
Story-focused, Exploration, Superhero Dystopia
My Role:
Solo Development
Key Skills:
Story structures, Dialogue, Object interactions,
Cutscene sequences

BWT_IM.png

Genre:
Visual Novel,
Psychological Horror

My Role:
Team leader, Story writer,
Unity programmer

Key Skills:
Voice scripts writing, Choice graph, Mini-games deisgns

Spooktober Logo.png
BWT_SPH.png

Genre:
Solarpunk, 2D Platformer
My Role:
Solo Development
Key Skills:
In-game cutscenes, Tile asset mapping, Level design

SolarpunkJamlogo.png
BWT_CD.png

Genre:
2.5D Shooter, Boss Rush
My Role:
2D Artist, 2D Animator
Key Skills:
2D art, 2D animation, concept art, character creation, video editing

BossRushJamthing.png
BWT_WIG.png

Genre:
2D, Horror, sidescroller
My Role:
Solo development,
University assignment

Key Skills:
Visual storytelling, Sound Distances, Level Design

"What Doesn't Exist, Does Exist, what Does Exist, Doesn't Exist..."

-The quote that started my journey

All Work/Projects

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