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About Me

Video Games have always been a part of my life. Hours diving deep into gameplay, the world-building, and its enriching lore. The games' stories inspired me to get into the industry. As a Narrative designer, I want to dig deep down to the scratching surface of storytelling.

 

My passion strives in narrative writing, designing characters, personalities, lore and worldbuilding. consider a character's decisions, their interaction with the environment, and how they develop in every moment of gameplay.

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The endless potential of storytelling is of the utmost importance when making a game. I strive to bring new ideas, unexplored concepts that will catch the attention and investment of players.

My CV:

Achievements 

Jay is a 2-time Published Author, going through Traditional publishing with Austin Macauley Publishers

Education

I have gone through a Game Development course at Access Creative College for Level 2 and a Games Art course at Level 3 to get a BTEC Extended Diploma in Creative Media.

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Then, I graduated from a 3-year Game Design course at the University of East London, receiving a BA (Hons) with First-class grades.

Skills

The following skills that I have are:

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  • Narrative writing

  • C# programming

  • 2D digital art

  • Character design

  • Pre-production planning

  • Sketching

  • Sound design

  • Video editing

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Software and tools:

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  • Unity

  • Microsoft Word

  • Trelby

  • Adobe Photoshop

  • Paint

  • Paint.NET

  • Audacity

  • Hitfilm 4 Express

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