
About Me
Video Games have always been a part of my life. Hours diving deep into gameplay, the world-building, and its enriching lore. The games' stories inspired me to get into the industry. As a Narrative designer, I want to dig deep down to the scratching surface of storytelling.
My passion strives in narrative writing, designing characters, personalities, lore and worldbuilding. consider a character's decisions, their interaction with the environment, and how they develop in every moment of gameplay.
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The endless potential of storytelling is of the utmost importance when making a game. I strive to bring new ideas, unexplored concepts that will catch the attention and investment of players.
My CVs:
Achievements
2019 - 2023:
Jay is a 2-time Published Author, going through Traditional publishing with Austin Macauley Publishers.
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2025:
Made 12 games in 1 year, 1 game per month by participating in game jams
Education
I have gone through a Game Development course at Access Creative College for Level 2 and a Games Art course at Level 3 to get a BTEC Extended Diploma in Creative Media.
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Then, I graduated from a 3-year Game Design course at the University of East London, receiving a BA (Hons) with First-class grades.
Skills
The following skills that I have are:
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Narrative writing
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Scriptwriting
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Dialogue writing
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Pre-Production Planning
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2D digital art
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Character design
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Sketching
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Sound design
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Video editing
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Software and tools:
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Unity Engine
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Microsoft Word
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Trelby
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GitHub
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Twine
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Microsoft Paint
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Paint.NET
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Audacity
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Hitfilm 4 Express
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