
Games
A list of Games that I developed or have been part of development in a team. All games I've been a part of are either from College/University Assignments, participation in game jams or developed solely as a side hobby.
See Only Evil:
Rebecca's Origins
Genre:
Superhero Dystopia,
story-focused, interactive
Role:
Solo Development
Relevant Skills:
Worldbuilding, 2D Art
Linear Storytelling, C#, Unity
(Boss Rush Shooter)
Clean Deck
Genre:
2.5D, Boss Rush, Run n' Gun
Role:
2D Artist, Animator, Trailer Designer
Relevant Skills:
Character Design, Character Art, 2D Animation, Pixel Art, Piskel
A Stressful Day
Genre:
2D, Third-person,
Dodging, Stress themes
Role:
2D Artist & Narrative Designer
Relevant Skills:
2D Art, Working in a Team,
Co-operating with another Narrative Designer
Shrwuham-frlujettication
Genre:
Speedrun-focused, Typing
Role:
Solo Development
Relevant Skills:
Unity, C#, Online Leader Board
(PS1-Style FPS)
Cryne City
Genre:
3D, 1930s, PS1 Graphics First-Person Shooter
Role:
Dialogue Writer, Level Designer, 2D Artist
Relevant Skills:
Dialogue scenes, Level Mapping Pixel Art
Worker's Union:
Overtime
Genre:
Time-Loop Puzzle,
Office, Third-person, 3D
Role:
Game Designer
Relevant Skills:
Puzzle Planning, Game Design
Kill My
Darlings
Genre:
Story-focused, choice-based
Role:
University Assignment
Relevant Skills:
Story Branching, Twine
(Ongoing Project)
Project Smile
(Working Title)
Genre:
Superhero Dystopia,
story-focused, interactive
Role:
Solo Development (ongoing)
Relevant Skills:
Worldbuilding, Planning
Story Branching C#, Unity
(2D Horror)
When I'm Gone...
Genre:
2D Side-Scroller,
Horror, Stealth
Role:
Solo Development
Relevant Skills:
Unity, C# Programming, 2D Art,
2D Asset Design, Level Design
Interpreted Storytelling
(First-Person Horror)
The
Bellhouse
Genre:
Christmas, Horror, First-Person
Role:
Narrative Designer, UI Artist
Relevant Skills:
Worldbuilding, Story writing,
UI Art, Feedback & Editing
(RNG 3D Chess)
Chaotic
Chess
Genre:
Chess, 3D
Role:
Game Designer, Title Designer
Relevant Skills:
Rules Making, Game Title Design, Unity
(University Assignment)
10 Minutes
to Live
Genre:
Third-person Psychological Thriller, 3D
Role:
University Team Assignment Game Designer
Relevant Skills:
Game Design, Planning
(GGJ 2024)
S.U.C.K
Genre:
Quick Game, Office, Comedy
Role:
Dialogue Writer, Voice Actor
Relevant Skills:
Game Planning, Dealing with a Tight Deadline, Voice Acting
(Visual Novel)
Igor Meme
Genre:
Superhero Dystopia, Visual Novel, psychological horror
Role:
Director, Narrative Designer
Unity Programmer
Relevant Skills:
Voice Script writing, Choice Graph, Mini-Game Design
(GGJ 2025)
Bliss
Genre:
2D, Point & Click,
Psychological Horror
Role:
Unity Programmer, 2D Artist
Relevant Skills:
Unity, C# Scripting, 2D Art, 2D Animation, Managing Deadlines
(Puzzle Game)
Password
Panic
Genre:
Puzzle, Save the world, Mystery
Role:
Email Writer, 2D UI Artist
Relevant Skills:
Worldbuilding, Email writing, Game design,
(Side-scrolling Zombie)
Zombie
Riley
Genre:
2D, Zombie, Action
Role:
Solo Development
Relevant Skills:
Unity, C#, Asset Adapting, 2D Animation, 2D Art
Protector's
Labyrinth
Genre:
Mystery, Puzzle, Web-Game
Role:
University Assignment
Relevant Skills:
Game Design, Wix, webside design, Filming, Acting, Puzzle Crafting
(Robot-Builder)
DIY-Robot
Genre:
Material Gathering,
Creative, 2D
Role:
Programmer, Game Designer
Relevant Skills:
Game Design, Shop System, Customization System,
Visual Game Design Document
(2D Platformer)
Solar-Powered
Heart
Genre:
Solarpunk, 2D Platformer
Role:
Solo Development
Relevant Skills:
In-game Cutscenes, Tile Asset Mapping, Level Design, Researching Genre
(20 second Jam)
Doobie Dash
Genre:
2D, 20 second mini-game, Smoking
Role:
Background & UI Artist
Relevant Skills:
2D Art, Experimenting Concepts, Playtesting
(Chill Creative Builder)
Let's Build
a Tree
Genre:
Chill, Creative, Builder, 2D
Role:
Solo Development
Relevant Skills:
Unity, C#, Asset Design, Shopping System
(2D Platformer)
Down and North
Genre:
2D Platformer, Norse Mythology
Role:
Game Developer,
Narrative Designer
Relevant Skills:
Storyboarding, Game Planning
(Digital Board Game)
Forest Kids
Genre:
Board Game, Kid-Friendly
Role:
College Assignment
Relevant Skills:
Board Game Design, card design, character design,
Tabletop Simulator
KEVIN
Genre:
2D, Top-Down, Story-Focused
Role:
College Assignment
Relevant Skills:
Narrative Structure,
Interactions,
Storytelling, Flowlabs
Comic
Comics that I made in both Writing and Art
See Only Evil: Minda
See Only Evil:
Minda
Genre:
Superhero Dystopia,
Role:
Writer and Artist
Number of Pages:
20
Time of Development:
6 Months
Published Books
Books that I have written, edited and got it published traditionally.
.png)





















.png)

