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Games

A list of Games that I developed or have been part of development in a team. All games I've been a part of are either from College/University Assignments, participation in game jams or developed solely as a side hobby.

See Only Evil:

Rebecca's Origins

Genre:

Superhero Dystopia,

story-focused, interactive​

Role:​​

Solo Development​

Relevant Skills:

Worldbuilding, 2D Art

Linear Storytelling, C#, Unity

Itch_Thumbnail.png

Clean Deck

(Boss Rush Shooter)

Clean Deck

Genre:

2.5D, Boss Rush, Run n' Gun​

Role:​​

2D Artist, Animator, Trailer Designer

Relevant Skills:

Character Design, Character Art, 2D Animation, Pixel Art, Piskel

A Stressful Day

Genre:

2D, Third-person,

Dodging, Stress themes

Role:​​

2D Artist & Narrative Designer

Relevant Skills:

2D Art, Working in a Team,

Co-operating with another Narrative Designer

Shrwuham-frlujettication

Genre:

Speedrun-focused, Typing​

Role:​​

Solo Development​

Relevant Skills:

Unity, C#, Online Leader Board

CryneCity_Thumbnail.png

Cryne City

(PS1-Style FPS)

Cryne City

Genre:

3D, 1930s, PS1 Graphics First-Person Shooter

Role:​​

Dialogue Writer, Level Designer, 2D Artist​

Relevant Skills:

Dialogue scenes, Level Mapping Pixel Art

Worker's Union:

Overtime

Genre:

Time-Loop Puzzle,

Office, Third-person, 3D

Role:​​

Game Designer​

Relevant Skills:

Puzzle Planning, Game Design

Kill My

Darlings

Genre:

Story-focused, choice-based

Role:​​

University Assignment​

Relevant Skills:

Story Branching, Twine

Cell - Project Smile.png

Project Smile

(Ongoing Project)

Project Smile

(Working Title)

Genre:

Superhero Dystopia,

story-focused, interactive​

Role:​​

Solo Development (ongoing)​

Relevant Skills:

Worldbuilding, Planning

Story Branching C#, Unity

Preview 3.png

When I'm Gone...

(2D Horror)

When I'm Gone...

Genre:

2D Side-Scroller,

Horror, Stealth​

Role:​​

Solo Development

Relevant Skills:

Unity, C# Programming, 2D Art,

2D Asset Design, Level Design

Interpreted Storytelling

BellhouseBackground.png

The Bellhouse

(First-Person Horror)

The

Bellhouse

Genre:

Christmas, Horror, First-Person​

Role:​​

Narrative Designer, UI Artist​

Relevant Skills:

Worldbuilding, Story writing,

UI Art, Feedback & Editing

ChaoticChess_Gameplay.png

Chaotic Chess

(RNG 3D Chess)

Chaotic

Chess

Genre:

Chess, 3D​

Role:​​

Game Designer, Title Designer​

Relevant Skills:

Rules Making, Game Title Design, Unity

10mtlshowcase2.png

10 Minutes to Live

(University Assignment)

10 Minutes

to Live

Genre:

Third-person Psychological Thriller, 3D

Role:​​

University Team Assignment Game Designer​

Relevant Skills:

Game Design, Planning

image1.png

S.U.C.K

(GGJ 2024)

S.U.C.K

Genre:

Quick Game, Office, Comedy

Role:​​

Dialogue Writer, Voice Actor​

Relevant Skills:

Game Planning, Dealing with a Tight Deadline, Voice Acting

Screenshot1.png

Igor Meme

(Visual Novel)​

Igor Meme

Genre:

Superhero Dystopia, Visual Novel, psychological horror​

Role:​​

Director, Narrative Designer​

Unity Programmer

Relevant Skills:

Voice Script writing, Choice Graph, Mini-Game Design

Gameplay image.png

Bliss

(GGJ 2025)

Bliss

Genre:

2D, Point & Click,

Psychological Horror​

Role:​​

Unity Programmer, 2D Artist

Relevant Skills:

Unity, C# Scripting, 2D Art, 2D Animation, Managing Deadlines

Gameplay screenshot2.png

Password Panic

(Puzzle Game)

Password

Panic

Genre:

Puzzle, Save the world, Mystery​

Role:​​

Email Writer, 2D UI Artist​

Relevant Skills:

Worldbuilding, Email writing, Game design,

Ending3.png

Zombie Riley

(Side-scrolling Zombie)

Zombie

Riley

Genre:

2D, Zombie, Action​

Role:​​

Solo Development​

Relevant Skills:

Unity, C#, Asset Adapting, 2D Animation, 2D Art

Protector's 

Labyrinth

Genre:

Mystery, Puzzle, Web-Game

Role:​​

University Assignment​

Relevant Skills:

Game Design, Wix, webside design, Filming, Acting, Puzzle Crafting

Itch ThumbnailV2.png

DIY-Robot

(Robot-Builder)

DIY-Robot

Genre:

Material Gathering,

Creative, 2D

Role:​​

Programmer, Game Designer​

Relevant Skills:

Game Design, Shop System, Customization System,

Visual Game Design Document

Screenshot1_SolarPoweredHeart.png

Solar-Powered Heart

(2D Platformer)

Solar-Powered

Heart

Genre:

Solarpunk, 2D Platformer​

Role:​​

Solo Development

Relevant Skills:

In-game Cutscenes, Tile Asset Mapping, Level Design, Researching Genre

level4Art.png

Doobie Dash

(20 second Jam)

Doobie Dash

Genre:

2D, 20 second mini-game, Smoking​

Role:​​

Background & UI Artist

Relevant Skills:

2D Art, Experimenting Concepts, Playtesting

Treething.png

Let's Build a Tree

(Chill Creative Builder)

Let's Build

a Tree

Genre:

Chill, Creative, Builder, 2D​

Role:​​

Solo Development​

Relevant Skills:

Unity, C#, Asset Design, Shopping System

DownandNorth_Gameplay.png

Down and North

(2D Platformer)

Down and North

Genre:

2D Platformer, Norse Mythology

Role:​​

Game Developer,

Narrative Designer​

Relevant Skills:

Storyboarding, Game Planning

Title (Final.png

Forest Kids

(Digital Board Game)

Forest Kids

Genre:

Board Game, Kid-Friendly

Role:​​

College Assignment​

Relevant Skills:

Board Game Design, card design, character design,

Tabletop Simulator

KEVIN

Genre:

2D, Top-Down, Story-Focused

Role:​​

College Assignment​

Relevant Skills:

Narrative Structure,

Interactions,

Storytelling, Flowlabs

Comic

Comics that I made in both Writing and Art

See Only Evil:

Minda

Genre:

Superhero Dystopia,​

Role:

Writer and Artist

Number of Pages:​​

20

Time of Development:​​​

​6 Months

Published Books

Books that I have written, edited and got it published traditionally.

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