
What I done
While I used assets from the Zombeez pack, it wasn't enough assets that I can work with, so I decided to create some assets using the character assets as a baseline.
starting with the player character, Riley, I used the baby model to make the sprite, and done animation.
then I done a load of animation and redesign for other characters, make sure the human characters are made and animated and make sure they turn into zombies, it's a long and hard progress, but by the end, I am happy with the result.






Because of this, I had a hard time getting more assets, as I was designing environments and coding the movements and human behaviours, I had to scope it down to where the gameplay was, but many elements were lacking. if I had more time, I would try to have the zombies move and attack the humans and the humans attacking zombies, as well as other things.
But I'm happy that I managed to make a 4 level game and an endless point-gaining mode for the game jam.
By the end, the game was placed 13th out of 30 other games but 4th on Creativity.
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